#ifndef CIRCLE_H
#define CIRCLE_H
#include "point.h"
class Circle
{
private:
  Point *O;
  float R;

public:
  Circle();
  Circle(Point &p, float r);
  const Point *GetO();
  float GetR();
  void SetR(float r = 0);
  void MoveTo(int x = 0, int y = 0);
  void Display();
};
#endif
